GACHABASE
Another World

Saber

Another World

Saber

Stats

Lv. 80/80
Base HP Base HP 1241
Base ATK Base ATK 601
Base DEF Base DEF 654
SPD SPD 101
CRIT Rate CRIT Rate 5%
CRIT DMG CRIT DMG 50%
Taunt Taunt 125
Energy Cost Energy Cost 360

Skills

Basic ATK
Lv. 6

Invisible Air: Barrier of the Wind King [Single Target] Wind
Deals Wind DMG equal to 100% of Saber's ATK to one designated enemy.
Energy Gen 20
Break (In-Game) 10 (Single Target)
Skill Points +1
Release, the Golden Scepter [AoE] Wind
Gains 2 point(s) of "Core Resonance" and deals Wind DMG to all enemies equal to 150% of Saber's ATK. When this ability is used, if the number of enemy targets is 2 or 1, additionally deals Wind DMG to all enemies equal to 150% or 220% of Saber's ATK respectively.
Energy Gen 30
Break (In-Game) 20 (AoE)
Skill Points +1

Skill
Lv. 10

Strike Air: Hammer of the Wind King [Blast] Wind
Deals Wind DMG equal to 150% of Saber's ATK to one designated enemy, and deals Wind DMG equal to 75% of Saber's ATK to adjacent targets. If Saber currently holds "Core Resonance" and her Energy can be fully regenerated by consuming "Core Resonance" after this instance of Skill attack, then increases the multiplier for this instance of Skill. For every 1 point of "Core Resonance," increases the DMG multiplier for this instance of Skill by 14.0%. And after the attack, consumes all "Core Resonance" to regenerate Energy for Saber. Otherwise, immediately gains 3 point(s) of "Core Resonance."
Energy Gen 30
Break (In-Game) 20 (Single Target) 10 (Blast)
Skill Points -1

Ultimate
Lv. 10

Excalibur [AoE] Wind
Deals Wind DMG equal to 280% of Saber's ATK to all enemies, and additionally deals 10 instance(s) of DMG, with each instance being Wind DMG equal to 110% of Saber's ATK dealt to one random enemy. After using Ultimate, the next Basic ATK switches to "Release, the Golden Scepter," and only "Release, the Golden Scepter" can be used.
Energy Cost 360
Max Energy 360
Energy Gen 5
Break (In-Game) 40 (AoE) 20 (Single Target)

Talent
Lv. 10

Dragon Reactor Core [Enhance]
When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 60% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8.0 Energy for Saber.

Technique

Behold, the King of Knights [Enhance]
After using Technique, at the start of the next battle, increases Saber's ATK by 35% for 2 turn(s) and gains 2 "Core Resonance."
Energy Gen 0

Traces

Knight of the Dragon

Increases Saber's CRIT Rate by 20%. When entering combat or when using her Enhanced Basic ATK, gains the "Mana Burst" effect. Under this effect, if Saber has "Core Resonance" and her Energy can be fully regenerated by using her Skill and consuming "Core Resonance," then consumes "Mana Burst" to recover 1 Skill Point for allies, and causes Saber to immediately take action.
Requirement Ascension 2

Blessing of the Lake

Saber can accumulate up to 120 overflow Energy. After using Ultimate, the overflow Energy is cleared and a corresponding amount of Energy is regenerated. When the battle starts, if Energy is below 60%, it is regenerated to 60%.
Requirement Ascension 4

Crown of the Star

When using Skill, increases Saber's CRIT DMG by 50% for 2 turns. During this battle, for every 1 point of "Core Resonance" gained, increases Saber's CRIT DMG by 4%, stacking up to 8 time(s).
Requirement Ascension 6

DMG Boost: Wind

Breakdown

HP Boost

Breakdown

CRIT Rate Boost

Breakdown

Eidolons

01

The Lost White Walls

Increases the Ultimate DMG dealt by Saber by 60%. After Saber uses Basic ATK or Skill, gains 1 "Core Resonance."

02

The Lost Oath of the Round Table

For every 1 point of "Core Resonance" gained in this battle, Saber's DMG dealt ignores 1.0% of the target's DEF. This effect stacks up to 15 time(s). When triggering the "Core Resonance" effect to boost Skill's multiplier, each point of "Core Resonance" additionally increases the DMG multiplier for the current instance of Skill by 7%.

03

A Wish Across Fifteen Centuries

Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

04

The Saga of Sixteen Winter Days

Increases Saber's Wind RES PEN by 8%. After using Ultimate, increases Saber's Wind RES PEN by 4%. This effect stacks up to 3 time(s).
Effects

05

The Dreamed Utopian Dawn

Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

06

The Long Fated Night

The Wind RES PEN of the Ultimate DMG dealt by Saber increases by 20%. The amount of overflow Energy that can be accumulated with the Trace "Blessing of the Lake" increases to 200. After using Ultimate for the first time upon entering combat, regenerates a fixed amount of 300 Energy for Saber. This effect can trigger 1 time after every 3 Ultimate use(s).
Effects

Materials Calculator

Saber Level

Lv. 1/20
Lv. 80/80

Basic ATK

Lv. 1
Lv. 6

Skill

Lv. 1
Lv. 10

Ultimate

Lv. 1
Lv. 10

Talent

Lv. 1
Lv. 10

Materials Required

Voicelines

Voiceline playback is not yet implemented.
Saber
Chinese 白杺瓒 English ... Korean 정유정 Japanese 川澄 綾子

First Meeting

Are you my Master? My sword is yours to command. I will give it my all to bring you victory.

Greeting

It's been a while, Master. If we're heading out, please allow me to accompany you.

Parting

Master, it's an honor to fight by your side. No matter what the future holds, everything we've experienced together will shine as lasting marks in the tapestry of history.
See All Voicelines (48)

Story

Description

The solitary Heroic Spirit traverses the long night of fate. The banner of the round table remains unfurled in a dream. Alas, the knight-king of Camelot has yet to reach that ever-distant utopia.
Though still a young maiden, she has heeded the call for this most unique iteration of the Holy Grail War. With the Sword in the Stone offering its choice once more, how shall she shatter the illusions of the past?
"The wishes I did not fulfill will end here."

Character Details

The solitary Heroic Spirit traverses the long night of fate. The banner of the round table remains unfurled in a dream. Alas, the knight-king of Camelot has yet to reach that ever-distant utopia.
Though still a young maiden, she has heeded the call for this most unique iteration of the Holy Grail War. With the Sword in the Stone offering its choice once more, how shall she shatter the illusions of the past?
"The wishes I did not fulfill will end here."

Character Story: Part I

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Character Story: Part II

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Character Story: Part III

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Character Story: Part IV

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