Skills
Skill Lv.
10
Skill
Lv.
10
Flog: Smite Evil [Single Target]
Lightning
Lightning Marks one designated enemy target as "Bait," dealing Lightning DMG equal to 300% of Ashveil's ATK, and Ashveil gains 1 Charge(s). If the target is already marked as "Bait," additionally deals Lightning DMG equal to 100% of Ashveil's ATK to the target, as well as recovers 1 Skill Point(s). When "Bait" does not exist on the field, Ashveil immediate inflicts "Bait" on the enemy target with the lowest HP on the current field. The "Bait" state only applies to the most recently marked target. When "Bait" receives a killing blow, marks the enemy target with the lowest HP on the current field as the new "Bait." While "Bait" exists on the field, all enemies' DEF is reduced by 40%.
Energy Gen 30
Break
(In-Game) 20 (Single Target)
Skill Points -1
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 3 |
| Param 1 | 1 |
| Param 2 | 1 |
| Param 3 | 0.4 |
| Param 4 | 1 |
Flog: Smite Evil [Single Target]
Lightning
Lightning Marks one designated enemy target as "Bait," dealing Lightning DMG equal to 200% of Ashveil's ATK. If the target is already marked as "Bait," additionally deals Lightning DMG equal to 100% of Ashveil's ATK to the target, as well as recovers 1 Skill Point(s). When "Bait" exists on the field, all enemies' DEF is reduced by 40%.
When "Bait" does not exist on the field, Ashveil immediately inflicts "Bait" on the enemy target with the lowest HP on the current field. The "Bait" state only applies to the most recently marked target.
When "Bait" does not exist on the field, Ashveil immediately inflicts "Bait" on the enemy target with the lowest HP on the current field. The "Bait" state only applies to the most recently marked target.
Energy Gen 30
Break
(In-Game) 20 (Single Target)
Skill Points -1
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 2 |
| Param 1 | 1 |
| Param 2 | 1 |
| Param 3 | 0.4 |
| Param 4 | 1 |
Ultimate Lv.
10
Ultimate
Lv.
10
Banquet: Insatiable Appetite [Single Target]
Lightning
Lightning Marks one designated enemy as "Bait," deals Lightning DMG equal to 500% of Ashveil's ATK to them, then immediately launches enhanced Talent's Follow-Up ATK to them 1 time, and Ashveil gains 2 Charge.
This enhanced Talent's Follow-Up ATK does not consume Charge, and for every 4 stacks of "Gluttony" possessed, consumes 4 stacks of "Gluttony" to additionally deal Lightning DMG equal to 600% of Ashveil's ATK. During the enhanced Talent's Follow-Up ATK, if the original "Bait" receives a killing blow, and the stack count of "Gluttony" is 4 or more, Ashveil will continue to consume "Gluttony" to deal DMG to a new "Bait." The enhanced Talent's Follow-Up ATK immediately ends after all enemy targets in the current field receive a killing blow.
This enhanced Talent's Follow-Up ATK does not consume Charge, and for every 4 stacks of "Gluttony" possessed, consumes 4 stacks of "Gluttony" to additionally deal Lightning DMG equal to 600% of Ashveil's ATK. During the enhanced Talent's Follow-Up ATK, if the original "Bait" receives a killing blow, and the stack count of "Gluttony" is 4 or more, Ashveil will continue to consume "Gluttony" to deal DMG to a new "Bait." The enhanced Talent's Follow-Up ATK immediately ends after all enemy targets in the current field receive a killing blow.
Energy Cost 160
Energy Gen 5
Break
(In-Game) 30 (Single Target)
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 5 |
| Param 1 | 2 |
| Param 2 | 4 |
| Param 3 | 6 |
Banquet: Insatiable Appetite [Single Target]
Lightning
Lightning Marks one designated enemy as "Bait," deals Lightning DMG equal to 400% of Ashveil's ATK to them, then immediately launches enhanced Talent's Follow-Up ATK to them 1 time, and Ashveil gains 3 Charge.
This enhanced Talent's Follow-Up ATK does not consume Charge. When "Gluttony" is in possession, for every 4 stacks of "Gluttony" consumed, additionally deals 1 instance of Lightning DMG equal to 200% of Ashveil's ATK. If this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait," until "Bait" becomes lower than 4 stacks. If all enemy targets currently on the field has been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.
This enhanced Talent's Follow-Up ATK does not consume Charge. When "Gluttony" is in possession, for every 4 stacks of "Gluttony" consumed, additionally deals 1 instance of Lightning DMG equal to 200% of Ashveil's ATK. If this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait," until "Bait" becomes lower than 4 stacks. If all enemy targets currently on the field has been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.
Energy Cost 150
Energy Gen 5
Break
(In-Game) 30 (Single Target)
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 4 |
| Param 1 | 3 |
| Param 2 | 4 |
| Param 3 | 2 |
Talent Lv.
10
Talent
Lv.
10
Rancor: Enmity Reprisal [Single Target]
Lightning
Lightning Ashveil starts with 3 Charge(s), up to a max of 5. After "Bait" is attacked by another ally target, Ashveil consumes 1 Charge(s) to launch a Follow-Up ATK against "Bait," dealing Lightning DMG equal to 360% of Ashveil's ATK, and subsequently gaining 1 stack(s) of "Gluttony," stacking up to 12 time(s).
Break
(In-Game) 5 (Single Target)
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 3 |
| Param 1 | 5 |
| Param 2 | 1 |
| Param 3 | 3.6 |
| Param 4 | 1 |
| Param 5 | 12 |
| Param 6 |
Rancor: Enmity Reprisal [Single Target]
Lightning
Lightning Ashveil starts with 2 Charge(s), up to a max of 3. After "Bait" is attacked by another ally target, Ashveil regenerates a fixed amount of 8 Energy, then consumes 1 Charge(s) to launch a Follow-Up ATK against "Bait," dealing Lightning DMG equal to 200% of Ashveil's ATK, and subsequently gaining 1 stack(s) of "Gluttony," stacking up to 12 time(s).
Break
(In-Game) 5 (Single Target)
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 2 |
| Param 1 | 3 |
| Param 2 | 1 |
| Param 3 | 2 |
| Param 4 | 1 |
| Param 5 | 12 |
| Param 6 | 8 |
Technique
Technique
Devour: O Loathsome Hand [Impair]
Lightning
Lightning After using Technique, enemies within a set area are inflicted with Daze for 10 second(s). Dazed enemies will not actively attack ally targets.
When attacking a Dazed enemy to enter combat, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and Ashveil gains 1 point(s) of Charge.
When attacking a Dazed enemy to enter combat, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and Ashveil gains 1 point(s) of Charge.
Energy Gen 0
Devour: O Loathsome Hand [Impair]
After using Technique, enemies within a set area are inflicted with Daze for 10 second(s). Dazed enemies will not actively attack ally targets.
When attacking a Dazed enemy to enter combat, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and Ashveil gains 1 point(s) of Charge.
When attacking a Dazed enemy to enter combat, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and Ashveil gains 1 point(s) of Charge.
Energy Gen 0
Traces
Felonious Path
Felonious Path
When Ashveil uses Skill or Ultimate, gains 1/2 stacks of "Gluttony." During Ashveil's Follow-Up ATK, whenever 1 enemies suffer a killing blow, Ashveil gains 1 stack(s) of "Gluttony."
Requirement
Ascension 2
Damnation Trail
Damnation Trail
When Ashveil uses Skill or Ultimate, gains 1/2 stacks of "Gluttony." During Ashveil's Follow-Up ATK, whenever 1 enemies suffer a killing blow, Ashveil gains 1 stack(s) of "Gluttony."
Requirement
Ascension 2
Umbral Limb
Umbral Limb
Increases the DMG dealt by ally targets' Follow-Up ATKs by 80%. When Ashveil launches a Follow-Up ATK, additionally regenerates a set amount of 3 Energy for Ashveil.
Requirement
Ascension 4
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 0.8 |
| Param 1 | 3 |
| Param 2 |
Phantom Limb
Phantom Limb
DMG dealt by Ashveil's Follow-Up ATK increases by 80%, and for each 1 stack(s) of "Gluttony" in possession, DMG dealt additionally increases by 10%.
Requirement
Ascension 4
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 0.8 |
| Param 1 | 1 |
| Param 2 | 0.1 |
Lightning DMG Boost Boost
Lightning DMG Boost Boost
Lightning DMG Boost increases by 14% Breakdown
DMG Boost: Lightning
DMG Boost: Lightning
Lightning DMG Boost increases by 14% Breakdown
ATK Boost
ATK Boost
ATK increases by 10% Breakdown
ATK Boost
ATK Boost
ATK increases by 10% Breakdown
CRIT DMG Boost
CRIT DMG Boost
CRIT DMG increases by 37% Breakdown
CRIT DMG Boost
CRIT DMG Boost
CRIT DMG increases by 37% Breakdown
Eidolons
01
Beware: Wander Not in Full Moon
Beware: Wander Not in Full Moon
While Ashveil is on the field, increases DMG taken by all enemies by 24%. When an enemy target's current HP percentage is 80% or lower, the DMG they take increases to 36%.
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 0.24 |
| Param 1 | 0.8 |
| Param 2 | 0.36 |
01
Beware: Venture Not at Full Moon
Beware: Venture Not at Full Moon
While Ashveil is on the field, increases DMG taken by all enemies by 24%. When an enemy target's current HP percentage is 50% or lower, the DMG they take increases to 36%.
Raw Params
| Param | Raw Value |
|---|---|
| Param 0 | 0.24 |
| Param 1 | 0.5 |
| Param 2 | 0.36 |
03
Hush: Weight of Unspoken Truths
Hush: Weight of Unspoken Truths
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
03
Hush: Unsaid Between Friends
Hush: Unsaid Between Friends
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
04
Heed: Truth Needs No Mastication
Heed: Truth Needs No Mastication
When Ashveil uses his Ultimate, increases ATK by 40% for 3 turn(s).
04
Heed: Swallow Truth Whole
Heed: Swallow Truth Whole
When Ashveil uses his Ultimate, increases ATK by 40% for 3 turn(s).
05
Advisory: The Sleuth Is But the Slayer
Advisory: The Sleuth Is But the Slayer
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
05
Caution: Sleuth Turns Slayer
Caution: Sleuth Turns Slayer
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
In-Game Build Guide
Recommended Teams
Story
Description
ID: 1504
Operates on a whim, deduction at its core. Relying on nothing but raw instinct, but was able to crack case after impossible case.
With a monkey for an assistant and his heart set on retirement, the detective sleeps in a refrigerator, waiting for the right bait to catch its prey.
Under the light of the Phantasmoon, the vile beast howls. How will he draw the net on this hunt?
With a monkey for an assistant and his heart set on retirement, the detective sleeps in a refrigerator, waiting for the right bait to catch its prey.
Under the light of the Phantasmoon, the vile beast howls. How will he draw the net on this hunt?
Base HP
Base DEF
SPD
CRIT Rate