Gameplay Tutorial
System
Page 1
Colliding with a Spiky Wall deals 3 DMG to the baby seal.
Page 2
A baby seal that collides with a Floatie increases SPD, and gains 1 ATK for the current round.
Page 3
Drag a baby seal to launch it. Colliding with enemies deals damage based on ATK.
Page 4
Each baby seal has different abilities — using them wisely is key to victory.
Page 5
Each seal can take action 1 time per round. At the start of a new round, the player who goes first is swapped.
Page 6
Defeat enemy seals to earn points — reach the maximum score to win.